eFr0st

New Updates, Game Changes, and More!

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It has been some time, hasn't it? Well at the moment things may seem on hold or a little dead in terms of the development of Desolation. I assure you personally that these claims and thoughts you may have been a little exaggerated and mostly untrue. We took a little extra time to release a polished 0.2a patch for you all. Although there are still complications with getting it released via Steam, it is still on the way and will be a polished and optimized product for you all to test. The zone systems along with the inventory are now in the works as priorities for our August Early Access release date. We have also begun work on melee combat as well as vaulting systems, which are shaping up and beginning to look lifelike/believable. We hope this announcement clears up a few things as well as marks a start or our lost momentum over the last few weeks. We should have a short gameplay demo coming out very shortly, which should showcase what we are looking to achieve with our game project this year. 

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